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Tester Forumより

1.1aのリリースが済んだという事で、Tester ForumがMythicのJamesさんのメッセージと共に閉じられた。


1.1 is Over! « on: Today at 07:37:51 PM »

Hi all,

While obviously a bit late we want to once again thank you for your feedback and contributions on Patch 1.1. We've introduced a lot of great features and thanks to your feedback have made some adjustments to our designs that we hope many of you will enjoy.

We're still in the wings of fixing some outlying hitches with this mornings deployment but we're confident things will be in top working condition in no time.

So from all of us here at Mythic, have fun and we'll see you next time...WAAAGH!!!

--
James Nichols
Community Coordinator
Warhammer Online: Age of Reckoning

On Your Guard! damage is not mitigated by toughness, armor, or resists

Tester Forumのフィードバック受付は終了したが、Bug報告はまだ続いている。そこでKotBSのダメージシールド(OYG)がArmorやResistやToughnessによってダメージ軽減されない事がBugとして報告されていたが、それについてMythicのChris Bryantさんがコメントを投稿してたのでコピペ。

Here is the word from upstairs about the OYG ability:
  • Currently, no damage shields or damage adds are mitigated.  Not a bug.
  • As far as the stacking goes this is as designed.  The way our stacking buffs work is "stack largest" so in most other instance of stacking buffs, only the strongest buff is actually applied.  Because the OYG ability is a damage shield there is no real "largest" ability to stack so these auras will stack on each other.

Again, thanks for the reports.

--
Chris Bryant
Senior Testing Lead
Mythic Entertainment, an EA Studio


・現在OYGのダメージが軽減されないのは仕様(Bugじゃない)。
・BuffのAuraはstackしないが、OYGがStackするのは仕様。

こないだFixされた
のは一人で2個OYGがかけられる件だったようだ。

酷い仕様だ。StackするのはChosenのDiscordant Fluctuation(魔法攻撃に対してのダメージシールド)も同じ仕様らしいが、Meleeと魔法じゃ攻撃速度(=反射速度)が全然違うから・・

もうひとつ投稿されてた。
Having someone look into the ranged auto attack issue.  The stacking issue has already been reported and is being investigated from a different thread.

Thanks.
--
Chris Bryant
Senior Testing Lead
Mythic Entertainment, an EA Studio

今はSHの弓のAutoAttack(AbilityだとOYGのダメージは無い)でOYGのダメージがあるらしい。それについて調べると。


1.1 coming soon?

VN Boardで「1.1はもうすぐ?」っていう質問に社長がさきほど答えてた。このThread.

Yes.

これだけ。

あとTester Forumで1.1.0に対してのフィードバックを受け付けていたが、これもMythicのAdamさんによって締め切られた。

Thanks for all of your feedback folks. Locking down so we can do the final review of feedback for final 1.1 changes

-Adam

週末に1.1が来るのだろうか。

Game Update - New Careers Unleashed!

今までHMイベントを完了した人だけがPlay出来ていたBGとKotBSだけど、今晩からすべての人がPlay可能になる。これのために今晩23時からServerDownだ。2時Up予定。1.1はまだらしい。

Game Update - New Careers Unleashed!
WAAAGH!!!

All servers will be brought offline tomorrow as we release the Knight of the Blazing Sun and the Black Guard to all players!

Starting at 9AM EST North American servers will brought down with Oceanic servers to follow at 10:30AM EST. We anticipate all servers to be back online by 12 Noon EST with the North American servers coming up shortly before Oceanic.

Don't forget, you can play these careers and all of the current changes slated for 1.1 right now on the Public Test Server!

Hot Fixes 12/8/2008

早速KotBSのダメージシールドがStackしてしまう件の修正が入った。

Hot Fixes 12/8/2008

Knight of the Blazing Sun
  • Fixed an issue that was causing Knight Commands to stack in an unintended manner.
他にもあるけどKotBSの項目だけコピペ。


1.1.0 Test Patch Notes

PTSに1.1.0が当たりOpenされた。PatchNoteはVN Boardのこれ。

つーかこんなのよりCTD直して欲しいよ。今日はFlightPathを使うたび、Zoneするたびに100%Clientが何も言わず落ちてた。ホント詰まらない。

Public Test Server - Patch 1.1.0 is Coming!

もうすぐPTSに1.1.0が入り、LiveServerの既存のキャラをPTSにコピーしてTesTが出来るようになるそうだ。

Public Test Server - Patch 1.1.0 is Coming!
Greetings!

The Public Test Server is coming soon, so in the meantime we wanted to provide you with instructions on how you can get onto the server as well as how to copy your characters and jump right into testing.

午前中にTester Forumに1.1用のThreadが準備されていたが、今はすべてのThreadが表示されなくなってしまった。

1.1 Next week?

VN Boardで、「1.1は来週か?」って言うこのThreadで社長が答えてた。

Depends on how testing goes of course. This is another big patch with a lot of stuff in it. It's still slated for a December release though.

Mark

テスト次第らしい。

私の予想では、
まだPTSがOpenしてないぐらいなので、来週は新クラスの解禁だけで、その他は15日の週に遅れるんじゃないかなーと思ってる。

Patch 1.1 - Highlights and More

KotBSに浮かれている間に社長がVN Boardに1.1について投稿してた。このThread.

まだ全然読んでないけどとりあえずコピペ
Folks,

Patch 1.1 is going up on the PTS later today and after some more internal testing, we hope to open it up to the public tomorrow morning. So, as usual, here are the highlights. Please keep two things in mind before commenting on the highlights:

1) This patch was in development before 1.0.6 went LIVE so don't expect to see a lot of changes to 1.0.6 in there yet. We'll continue to hotfix whenever possible and possibly patch 1.1 with changes that have arisen because of the 1.0.6 patch. Again, let me say again that 1.1 has been on our internal servers for a quite a while because of the delay in getting 1.0.6 out the door and as such, doesn't have all the latest additions/changes we are working on.

2) As of now the complete patch notes are at 14 pages so the highlights do not even come close to representing all the fixes/changes in the game. This patch touches on more aspects of the game even than 1.0.6.

So, without further ado, here are the highlights from 1.1.

Open RvR Influence System – As part of our ongoing effort to encourage people to take part in oRvR, we are pleased to announce the release of an influence system geared solely to oRvR. Players who participate in this part of WAR will now have additional incentives for fighting for their realm. As part of this patch we have also made quite a number of changes and fixes to oRvR settings and NPCs as well. And as always, we have a lot more going in for oRvR over the next couple of months as well.

New Careers For Everyone - With this version the Empire’s Knight of the Blazing Sun, and the Dark Elf’s Blackguard are available for all players!

Easy Public Quests – PQs are great but sometimes it’s hard to get enough people together to complete them, especially in the lower tiers. So, we are redesigning one PQ per chapter so that it can be completed by 1-3 people.

Chat Hyperlinking – One of the most requested features by the community has been adding the ability to hyperlink items, abilities and quests in the chat window and now it has been added.

Armor Set Rebalance – After scrubbing through our armor sets we’ve made a lot of changes to ensure to various armor sets in the game to make them more useful and prized by the players.

Main Assist – RvR is exciting, chaotic and always challenging but this feature will make it just a little bit easier to help your group fight the good fight.

Player Statue System – Nothing says “you’ve made it” more than having a statue with your name on it in the capital city of your realm.

New Content – Whether it is new lairs, new quests, new drops in dungeons, new PQ rewards and changes to items (such as cloaks), this patch is full of lots of fun new content additions to the game.

User Interface – Lots and lots of fixes, changes and new additions to our user interface and API functionality, new additions to the chat system and graphic options incorporating community requested features such as a chat channel flashing on activity, the ability to turn the chat bubbles on/off, a gamma slider and so much more.

Lots and lots of Bug Fixes - 'Nuff said.

The full notes will of course cover all of these highlights in greater detail. 

Mark


Tester Forumも動きがあり、先ほど確認したら1.1のフィードバック用のForumができていた。

Server Maintenance - 12/3/2008

1時間後の2時からServerDownだ。4時半までにUp予定。
Server Maintenance - 12/3/2008
Greetings!

All servers will be coming down at 12:00 PM EST for maintenance to address server stability issues. We apologize for the short notice of this downtime. At this time the downtime is expected to last until 2:30PM EST. As always, please check the Herald for updates.

Thank you for your understanding and we apologize for the inconvenience.

もう寝るから関係ないけど・・・


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